Studio UI/UX iteration — studio-ux-03-render-wgpu-smoke¶
UTC 2026-05-24T19:36:50Z
UX assessment¶
- pass: True
- avg_score: 2.14
- min_score: 1.5
| ID | Score | Note |
|---|---|---|
| UX-01 | 2 | render_wgpu_viewport_smoke ties ViewportRegion; pixels still paint IR (Godot/Blender = 3). |
| UX-02 | 2 | Timeline region unchanged (DaVinci/Unreal = 3). |
| UX-03 | 2 | Inspector via li-gui paint (Unity/Figma = 3). |
| UX-04 | 2 | Command palette mock (Linear/VS Code = 3). |
| UX-05 | 2 | Profile chip HTML (Notion = 3). |
| UX-06 | 2 | Agent strip mock (Cursor/Copilot = 3). |
| UX-07 | 2 | Empty viewport mock + smoke size guards. |
| UX-08 | 2 | wgpu_smoke stub_pass + surface_ok=false (Primer = 3). |
| UX-09 | 2 | Panel switch hooks from studio-ux-02. |
| UX-10 | 2 | Token contrast; ux-harness pass. |
| UX-11 | 1.5 | No skeleton loaders (Material 3 = 3). |
| UX-12 | 2 | render/gpu API terminology consistent. |
| UX-13 | 3 | FPS counter + bench viewport_fps JSON; native_pixels=false. |
| UX-14 | 3 | HUD honest: bench simulate, not native wgpu surface. |
Regressions: none vs studio-ux-02.
SOTA (agentic_ai): Cursor (task/status clarity), Linear (progress affordances), GitHub Copilot Workspace (error recovery patterns).
Bench¶
{
"generated_at": "2026-05-24T19:36:49Z",
"load_ms": 0.09,
"viewport_fps_target": 60,
"panel_switch_ms_target": 100,
"viewport_fps": {
"fps_target": 60,
"fps_estimated": 60.0,
"meets_target": true,
"native_pixels": false,
"wgpu_smoke_status": "stub_pass",
"wgpu_surface_ok": false,
"fps_counter_hook": "li-render",
"bench_simulate_fn": "render_bench_fps_counter_simulate",
"hook_version": 1
},
"particle_tiers": [
{ "id": "md_1000", "particles": 1000, "fps_target": 60, "status": "skip" },
{ "id": "md_10000", "particles": 10000, "fps_target": 60, "status": "skip" },
{ "id": "md_100000", "particles": 100000, "fps_target": 30, "status": "skip" }
],
"memory_mib": { "profile_exit": 0, "lines": ["tracemalloc peak (import): 1.07 MiB"] },
"notes": ["present:li-ui", "present:li-gui", "present:li-gpu", "present:li-render", "skip_md_bench:lic_or_harness_missing"]
}
Capture¶
- exit: 0
- artifacts:
data/studio-ui-ux-plan-loop/artifacts/iter-studio-ux-03-render-wgpu-smoke/(23 PNG, ux-harness pass) - gap: HTML headless screenshot timed out (45s); native pixels still stub