World Studio + lillm — Wave 0 (2026-05-29)¶
Summary¶
Initial cleanup and scaffold wave for native World Studio + lillm battle plan. Product logic remains stub-honest; PR queue hygiene executed via gh CLI.
PR hygiene (Phase 0)¶
Closed (stale / superseded / policy)¶
- #271 — demo release MP4 (policy: no GitHub Release artifacts)
- #288 — wgpu readback duplicate (on main via #342)
- #319, #318 — superseded by #350 / #356
- #317, #301, #295, #294, #291, #286, #283, #282, #281
- #272, #268, #266, #264, #263, #262, #254
- #194, #188, #183 — stale plan-loop / compiler PRs
Merge queue (branch update triggered; auto-merge disabled on repo)¶
- #357, #351, #347, #350, #353, #359 —
update-branch(rebase) requested 2026-05-29; merge after CI green - #360 — needs human review; branch policy blocked immediate merge
New packages¶
packages/li-llm (PH-LLM)¶
- Stubs:
llm_tokenize,llm_load_weights,llm_forward,llm_generate - WP-LLM-01..08 defined in program + RFC
li_llm_version() == 0until WP gates pass
packages/li-studio-ai¶
- Stubs:
studio_ai_complete,studio_ai_apply_patch,studio_ai_mcp_dispatch - Agentic task FSM: idle / running / done / cancelled / failed
Documentation¶
docs/game-dev/PH-LLM-program.mddocs/game-dev/specs/lillm-rfc.mddocs/game-dev/specs/studio-cursor-sdk-rfc.md(expanded)docs/game-dev/specs/c-host-retirement-plan.mddocs/demo/VERTICALS-RECORDING.md— local-only, no release MP4
Cursor toolchain¶
rules/ph-llm-wp-scope.mdcskills/execute-ph-llm-wp,skills/record-studio-demoguard-li-surface.shwired inhooks.json
Verification¶
lic check packages/li-llm/li-tests/smoke/llm_tokenize_roundtrip.li
lic check packages/li-studio-ai/li-tests/smoke/studio_ai_task_state.li
lic check packages/li-studio/li-tests/smoke/studio_vertical_profile_roundtrip.li
What remains¶
- PR #356 — rebase
feat/studio-real-implementation; fiximport_render_wgpu_fps.li+ registry-and-tier0 - C-host retirement Steps 1–4 (after #356)
- WP-LLM-01..04 implementation
- PR #362 agentic run state merge
- PH-ML-GPU Wave 1–2 for CPU/GPU matmul spine
Branch¶
feat/world-studio-lillm-wave0 from origin/main