Vertical gap #2 — wgpu readback (phase A)¶
Summary¶
Adds native_pixel_source and lig.kernel.present_blit_rgba8 (runtime kid=3); studio requires paint blit before host present when LIG_HOST_PRESENT=1.
Agent continuation¶
- Read
docs/game-dev/wgpu-readback-path.md - Run
lic check packages/lig/li-tests/smoke/present_blit_rgba8.liandlic check packages/li-studio/li-tests/smoke/studio_vertical_demo_env.li - Then wgpu-rs readback phase B
Changed¶
runtime/li_rt.c,runtime/li_rt.h,runtime/li_rt_lig.cpackages/lig/present/lib.li,packages/lig/li-tests/smoke/present_blit_rgba8.lipackages/li-studio/src/lib.li
Not changed¶
Full wgpu-rs readback; MP4 capture host binary.
Breaking¶
N/A
Security¶
N/A
Performance¶
N/A
Downstream¶
wgpu-rs phase B PR.