PH-HW HW-0: lig.device¶
Summary: Rename li-gpu → lig with runtime device probe (li_rt_lig_*), TOML backend line parsing, and honest viewport native_pixels via lig_present_surface_ok().
Agent continuation¶
- Read —
packages/lig/README.md,packages/lig/src/lib.li,runtime/li_rt.c(li_rt_lig_*),packages/li-render/src/lib.li(render_wgpu_viewport_smoke). - Run —
lic check packages/lig/li-tests/smoke/lig_device_probe.li;lic check packages/li-render/li-tests/smoke/viewport_fps_counter.liwhenlicon PATH. - Then — PH-HW WP3 LKIR lowering; wire real wgpu-rs so
lig_present_surface_ok()returns 1 when a surface presents. - Blocked on — Human merge of PR into
feat/ph-hw-multi-vendor; no newtrusted.leanaxioms.
Changed¶
| Path | Notes |
|---|---|
packages/lig/ | New package (git mv from li-gpu); import lig; HW-0 API |
packages/li.toml | workspace member lig |
packages/li-render/ | depends on lig; RenderViewportSmoke.native_pixels |
runtime/li_rt.c, runtime/li_rt.h | li_rt_lig_* |
compiler/codegen/emit.cpp | LLVM decls for li_rt_lig_* |
packages/lig/bench/device_probe.toml | bench hook |
packages/lig/li-tests/smoke/lig_device_probe.li | T-PKG-lig-device-probe |
scripts/bench-studio-viewport-perf.sh | packages/lig/bench/device_probe.toml |
Not changed¶
- LKIR kernel IR lowering (PH-HW WP3+).
- Real wgpu-rs adapter/surface creation (still stub;
lig_present_surface_ok() == 0). licCUDA/HIP codegen paths.- Studio shell SDL pixel paint (still IR-only).
Breaking¶
N/A — li-gpu / import gpu renamed to lig on integration branches that already carried li-gpu; update imports and li.toml deps.
Security¶
N/A — no new trusted axioms; TOML line parser is bounded string match only.
Performance¶
N/A — probe is O(1) env/platform checks; no bench threshold changes.
Downstream¶
- PR base:
feat/ph-hw-multi-vendor(when present); branchfeat/ph-hw-wp2-device. benchmarks/competitive/studio-ui.tomlhook path →packages/lig/bench/device_probe.toml.